You just want your letter of undying affection to reach the princess. Too bad you’re living in a revolving door comedy where your heart-felt confession changes hands faster than a dollar bill at a toll booth. This is Love Letter!
You just want your letter of undying affection to reach the princess. Too bad you’re living in a revolving door comedy where your heart-felt confession changes hands faster than a dollar bill at a toll booth. This is Love Letter!
So, when you watch any thing Science Fiction, you never question where they get the pens, right? I’m not alone, am I? Where do they get the pens? Or the socks! Or, like, how did the ugly jerky aliens somehow managed to get aboard, right? No one likes them! When we look to the future, we like to pretend that somehow every one is a Space Pilot who works right under Janeway and is totally like… Zapf Brannigan levels of important, right? Because blue collar work, while important, just isn’t that glamorous, and no one wants to transport the jerky aliens or the socks or the pens! Unless you’re playing this game. This is Galaxy Trucker.
I have returned! As I write I am dragging myself out of the pit of despair born from weeks of pathetic crying and self-righteous wailing. I emerge holding aloft a warm light for all mankind, an unnecessarily arrogant and wordy guide to crushing your loved ones at a dumb board game. The name of that game, that most glorious and infuriating game, is CATAN.

Before we begin, Skip-A-Turn would like to send it’s thanks to the Newbie Blogger Initiative, and would humbly like to accept it’s award of the Good Moniker Medal! Now, onto our regularly scheduled review!
It’s hot. It’s not just hot, it’s humid. The vinyl seats of your car stick to you, you’re at your driest when you’re in the shower, and did we mention it’s hot? Because we’re not completely sure we’re being as clear as we could be right now: It’s like you’re living in a constant sauna that’s on full blast next to Pompeii as it goes kablooie. Every so often some putz will try to tell you to think of some place colder, as if thinking of the melting ice caps will make you feel less like you’re roasting at two fifty! No, we’re going the opposite route. Way opposite. We’re going to the hottest thing in existence! This is Burn in Hell.
You’ve bravely made your way through the dungeon. You’ve taken quite a beating, went from a human to an elf to a dwarf to… You think a halfling, you’re not positive at this point. Possibly a Vampire? You’re not sure. But now you’re carrying a mace in one hand, a coffin in another, you’re wearing skin-tight pants, and you’re ready to take on the final monster that blocks you from the exit and your countless booty. But then you see it. And you see the absolute horror that is… The Gazebo. This is Munchkin.

So. Role Playing Games. I’d put their public image somewhere between foot fungus and that guy on airplanes who feels like he’s earned your leg-space. They’re known as the domain of the dork, the netherworld of the nerd, the national pass-time of the neckbearded and the maladjusted. And when I suggest people try them, their first reaction is a resounding “No!” Now, I’ve been an avid gamer of the non-video game variety for a little over six years now, and I’d like to… Dismantle a few stereotypes about the games of the role-playing variety.

On Saturday, May 31st, half of Skip-A-Turn walked the stage and received a diploma. This was after May 29th, when he had his last class ever, and before June 3rd, when this review will go live! As things wind down and things get exciting and new for Skip-A-Turn, we decided to go from a huge, exciting, bombastic game to something more small and intimate and playable with a cup of tea: Timeline!